Fascinated by art and affected by serendipity...
I discovered this word the same day that I discovered... an article titled Tribute to Vincent van Gogh, which was talking about a video prized.
As I am a cow pretty-too-much curious... I looked further...
And found out that it was a competion called " Mobile VR Jam 2015 ", organized by Oculus VR Jam.
With this name, I was even more intrigued...
Then, I continued my investigation...
Who is Oculus ???
Oculus and Samsung
" Powered by Oculus and the Galaxy Note 4, Gear VR Innovator Edition gives content creators and VR enthusiasts a chance to get their hands on the first virtual reality experience powered by a smartphone.
The new Samsung Gear VR Innovator Edition delivers a completely new experience you’ve never seen before, literally surrounding you with virtual video, images and games in a full 360 degree immersive environment ".
The Samsung Gear VR
On sale in the United States of America since the 8th of december 2014, they are already with the second generation.
In the United Kingdom, get on sale the 30th of january on Samsung website who announced a stock shortage less then 24 hours later.
In France and Spain, on presale on the website (mentionned on stock) but still didn't get.
The phone is about 700 € and the Gear between 200 and 300 €.
It seems not to be affordable to everybody to exchange his reality for the virtual...
So, to boost his own store Oculus organized the Oculus Mobile VR Jam 2015, an international competition...
1 month, 4 steps, 28 winners (previously).
Between the 13th of april 2015 and the 11th of may 2015 :
- until the 20th of april : sending a pitch,
- until the 27th of april : sending print screens,
- until the 4th of may : sending videos,
- until the 11th of may : the final project.
Over 1000 projects were sent, 300 hundreds selected, and 27 won a prize.
The prizes :
$1,020,000 in prizes
Gold Games (2)
Silver Games (4)
Bronze Games (10)
Community's Choice Game
Platinum Apps or Experiences
Gold Apps or Experiences (2)
Silver Apps or Experiences (2)
Bronze Apps or Experiences (4)
Community's Choice Apps or Experiences
The big winner : Platinum (200.000 $) for the category of the Games
...and some others...
If you want to know all of them and discover their realizations, you will find a link at the end of this article.
And our challenger...
Mackenzie Cauley with his Night Cafe won
- the 1st prize : Platinum (100.000 $) for Apps or Experiences and,
- the prize of the Community's Choice Apps or Experiences (10.000 $).
In better english :-)
Step Into A Van Gogh With A Virtual Reality Tribute To His Famous Paintings
If you tried to step into a painting in real life, you’d be unkindly escorted out of an art gallery and banned for life for destroying priceless artifacts. At worst, you’d have to pay a steep cost for damaging artwork and your reputation as a casual art enthusiast would be tarnished forever.
But with a little technical wizardry, you can walk amongst Vincent van Gogh’s most famous art pieces as seen in the video below. And it’s especially immersive if you have a virtual reality headset.
Video Credit: Mac Cauley
Recognizable van Gogh works, such as The Starry Night and Still Life: Vase with Twelve Sunflowers, are brought to life as the viewer moves around The Night Café with animated effects embellishing the 3D environment.
The hazy swirls – distinctive of the Post-Impressionist painter – circling the lights give off a mesmerizing glow. And a man who looks like van Gogh (though with both ears still quite attached) sits on a bench, smoking a pipe.
This juxtaposition of art and virtual reality was submitted by animator Mac Cauley of Brooklyn, New York, as part of Oculus’ Mobile VR Jam.
“I have always been drawn to the paintings of Van Gogh and I imagined it would be amazing to be inside one of these colorful worlds,” said Cauley of his submission. “While creating the environments of these paintings in 3D space, I've had to expand on areas that can't be seen; rooms behind doors, objects hidden from view, people turned away from the viewer.”
The annual competition, sponsored by Unity, sees hundreds of submissions by developers and designers competing for a chance to win some of a $1,020,000 prize pot. From initial pitch to final build, submissions by participants must complete four milestones to be eligible for consideration in two tracks – virtual reality games or virtual reality apps and experiences. Participants can enter as a single entrant, or as part of a team or organization. There is also the opportunity to share skills and collaborate with others to get a virtual dream realized.
The winners will be announced in early June.
The Night Cafe is an immersive VR environment that allows you to explore the world of Vincent van Gogh first hand.
Take a moment to enjoy his iconic sunflowers in 3 dimensions or walk around the chair he painted in his bedroom to see it from another angle. Step into the vivid colors straight from his palette.
Controls: I wanted something very simple and intuitive so I went with a minimalist control scheme with just tap to move forward and swipe up or down to crouch or stand.
I experimented with touchpad rotation but it seemed to take away from the immersion factor because you no longer had to actually turn your head to look around. I also wanted to keep some kind of height change ability with crouching because it enables the visitor to get different vantage points -- one example is when you crouch down near the window to get a better view of the swirling stars.
Mechanics: Because this is an environmental experience and not a game there are no "mechanics" so to speak. Just wander around at your leisure and enjoy :)
Innovation: My main goal with this project was to see what kinds of stylized 3D rendering could be experienced through VR. I have always been drawn to the paintings of Van Gogh and I imagined it would be amazing to be inside one of these colorful worlds.
While the GearVR offered certain challenges with its technical limitations compared with a PC, it forced me to prioritize and really define what makes a Van Gogh painting unique.
While creating the environments of these paintings in 3D space I've had to expand on areas that can't be seen; rooms behind doors, objects hidden from view, people turned away from the viewer.
It's been an interesting process in using reference material from Van Gogh and other expressionist painters but also imagining what might have been there, just off the edges of the canvas.
Announcing the Mobile VR Jam 2015 Winners
More than 1000 developers from around the world participated in the Mobile VR Jam 2015, competing for over $1,000,000 in prizes. After four weeks of tireless development, the judges have selected the top submissions from over 300 innovative projects.
We’re thrilled to introduce the 27 winners of the Mobile VR Jam 2015.
Walk into a world that only van Gogh could have inspired. Exploring this space took our breath away (quite literally), and it truly defines what it means to enter a new incredible place that wouldn’t be possible without VR. Find a quiet moment to visit the Night Cafe, and be sure to stay for the surprise at the end.
We can follow Mac Cauley's creation...
His first creation...
The second creation
And the winner is...
After he won...
Mac Cauley @mac_cauley 4 juin
Extremely honored to have won the Platinum & Community awards in #oculus #vrjam!!! Thx to all who voted/judged entries, stellar competition!
A little bit more of Vincent van Gogh...as this year is the 125th anniversary of his death.
Part of an excellent article from Wikipédia...
Vincent Willem van Gogh (Dutch: [ˈvɪnsɛnt ˈʋɪləm vɑn ˈɣɔx] (30 March 1853 – 29 July 1890) was a major Post-Impressionist painter.
He was a Dutch artist whose work had a far-reaching influence on 20th-century art. His output includes portraits, self portraits, landscapes, and still lifes of cypresses, wheat fields and sunflowers.
Van Gogh drew as a child but did not paint until his late twenties; he completed many of his best-known works during the last two years of his life. In just over a decade, he produced more than 2,100 artworks, including 860 oil paintings and more than 1,300 watercolors, drawings, sketches and prints.
The precise chain of events that led to the celebrated incident of van Gogh slicing off his ear is not known reliably in detail.
The only account attesting a supposed earlier razor attack on Gauguin comes from Gauguin himself some fifteen years later, and biographers agree this account must be considered unreliable and self-serving.
However, it does seem likely that, by 23 December 1888, van Gogh had realized that Gauguin was proposing to leave and that there had been some kind of contretemps between the two.
That evening, van Gogh severed his left ear (either wholly or in part; accounts differ) with a razor, inducing a severe haemorrhage.
He bandaged his wound, wrapped the ear in paper, and delivered the package to a brothel frequented by both him and Gauguin, before returning home and collapsing.
He was found unconscious the next day by the police and taken to the hospital.
The local newspaper reported that van Gogh had given the ear to a prostitute with an instruction to guard it carefully...
Van Gogh always fascinated people, but this year even more...
Video in english subtitled in french.
Les Bêcheurs, de Vincent van Gogh, d'après Jean-François Millet (1880, dessin 35 x 55 cm) - Collections Ville de Mons
Moissonneur à la faucille, de Vincent van Gogh, d'après Jean-François Millet (1880, dessin 55,5 x 30 cm) - Uehara Museum of Modern Art.
Métier à tisser avec tisserand, de Vincent van Gogh (1884) - Huile sur toile 68,3 x 84,2 cm - Collection Kröller-Müller Museum, Otterlo.
Cabanes ensoleillées aux Saintes-Maries-de-la-Mer, de Vincent van Gogh (1988) - Dessin 30,5 x 47,2 cm - Van Gogh Museum, Amsterdam (Vincent van Gogh Foundation)
Les bêcheurs, de Vincent van Gogh d'après Jean-François Millet (1889) - Peinture à l'huile 72 x 93 cm - Collectie Stedelijk Museum, Amsterdam.
Moissoneur à la faucille, de Vincent van Gogh d'après Jean-François Millet (1889) - Huile sur toile 44 x 33 cm - Van Gogh Museum, Amsterdam (Vincent van Gogh Foundation).
La Veillée, de Vincent van Gogh, d'après Jean-François Millet (1889) - Huile sur toile 74,2 x 93 cm) - Vincent van Gogh Museum, Amsterdam (Vincent van Gogh Foundation).
Rue à Auvers-sur-Oise, de Vincent van Gogh (1890) - Huile sur toile 73 x 92,5 cm - Ateneum Art Museum Finnish National Gallery Hannu Aaltonen.
Le semeur, de Vincent van Gogh d'après Jean-François Millet (1890) - Huile sur toile 64 x 55 cm - Collection Kröller-Müller Museum, Otterloo.
The complete list of the challengers and their realizations...
For even more van Gogh...
His complete gallery in a little bit less than one hour.